Elden Ring Nightreign Patch 1.01.3 Breakdown – Madness Boosts, Everdark Sovereigns & Bug Fixes | by Jagansid
Elden Ring Nightreign Patch 1.01.3: Full Breakdown of the Latest Update
Image credits :instant -gaming.com
The mystical lands of Limveld just got a whole lot
darker—and deadlier. FromSoftware has rolled out Elden Ring: Nightreign
Patch 1.01.3 (Regulation Ver 1.01.4), dropping June 18, 2025,
and it brings a blend of buffs, fixes, and brand-new boss
variants that will test even the most hardened Tarnished. Here’s the
full breakdown of what’s changed, what’s been fixed, and what new horrors now
await.
Madness Status Weapons Just Got Hotter
Madness-inflicting weapons
just became more obtainable. The update increases the drop rates for
these rare chaos-infused weapons—good news for players preparing to take
on Libra, the goat-god Nightlord who’s particularly vulnerable to
Madness. This change is a direct response to community feedback and it’s
already shaping new meta builds focused on status stacking.
Whirlwind Visual Fix & Guardian Relic
Sync
Image credits : bandai namco
For those channeling the Whirlwind skill, a nasty visual
bug has been squashed. Previously, players using the Guardian Relic
that extended skill duration noticed the spinning effect vanished halfway.
That’s been resolved, allowing for glorious uninterrupted slashing. The
relic’s synergy with Whirlwind has also been rebalanced to feel punchier
and more visually satisfying.
Everdark Sovereigns Have Entered the Arena
FromSoftware unleashed Everdark Sovereigns,
ultra-hard versions of Nightlord bosses. First up: Adel, Baron of the
Night, a relentless beast with upgraded abilities and sovereign
modifiers. These time-limited enemies are available until June 25
at 5:59 p.m. PDT / 8:59 p.m. EDT and drop exclusive Sovereign Sigils—used
to trade for unique gear and Relics.
To access them, you must have first defeated their standard
Nightlord versions. Once you do, brace yourself: the Sovereigns are
no joke.
Bug Fix Bonanza: What’s Been Patched
Here’s a lightning round of the most notable fixes
in Patch 1.01.3:
- Demon
Merchant Events no longer spawn in awkward locations
during the Night’s Tide event.
- Ironeye
Marking Bug: Weak-point damage from this
skill is now accurately scaled.
- Lightning
Immunity Glitch from the “Power of the Great Ancient
Dragon” passive is fixed.
- Ultimate
Art Gauge now fills at the correct rate—no more delayed
supers.
- Affinity
Damage on Weapon Swap now applies properly to bows
and crossbows.
- Rune
Cost Bugs: Uncommon weapons in shops now
display correct prices.
- Multiplayer
Revive Glitch: Being revived no longer triggers an immediate
defeat when teammates die.
- Camera
Fixes: Coop camera now works correctly during Nightlord
fights.
- Phantom
Cleanup: Character phantoms now despawn
correctly in Limveld.
- Steam-Only
Fixes: Fixed environment-based crashes that
affected some PC players.
- Credits
Update: Added new development staff to
end-game credits.
Community Feedback Highlights
Image credits : gamesradar
Players across Reddit and other forums noted a few
lingering quirks that haven’t been addressed:
- The
Spiritspring jump animations are blending into rain visuals,
frustrating visibility.
- The
shifting terrain visuals in some late-game zones still feel
janky.
That said, the Madness weapon boost and Sovereign
battles are getting huge praise for deepening the endgame experience.
Final Thoughts
Patch 1.01.3 has brought a healthy dose of polish,
power, and peril to Nightreign. With more Madness
in the air, better skill effects, and twisted boss variants, this
update solidifies Elden Ring's position as a game that keeps evolving
with its community.
For those who live to suffer and conquer, now is the time
to return to Limveld—and face the Everdark.
Join the Discussion:
Visit our community at r/metarespawnnew
for tips, lore talk, and your wildest Nightreign moments!